STEAM is an educational approach to learning that uses Science, Technology, Engineering, the Arts and Mathematics as access points for guiding student inquiry, dialogue and critical thinking. The end results are students who take thoughtful risks, engage in experiential learning, persist in problem-solving, embrace collaboration, and work through the creative process. They are the innovators, educators, leaders and learners of the 21st century!
STEAM is showing success in schools all around the world to better teach academic and life skills in a standards-backed, reality-based, personally relevant exploratory learning environment.
Why is STEAM important?
Global skill shortages in STEAM-related fields are redefining educational priorities. Schools are starting STEAM-based learning programmes to equip students with the skills and knowledge needed to thrive in the 21st century. STEAM learning will not only produce tomorrow’s designers and engineers; it will develop innovative mindsets and the ability to problem-solving, ensuring that our students become creators of technology, not just passive consumers.
Benefits of STEAM learning Students who participate in STEAM learning:
- think outside the box
- ask questions
- solve problems
- feel free and safe to express innovative and creative ideas
- feel comfortable doing hands-on learning
- take ownership over their learning
- work collaboratively with others
- understand the ways that science, maths, the arts, and technology work together
- become increasingly curious about the world around them and feel empowered to change it for the better
Purposes of Steam Education
- fun and interactive ways to bring coding to life
- curriculum-aligned lesson plans and projects
- an intuitive visual, flow-based coding app tailored for any classroom or ability level
- easy-to-install wireless Bluetooth products
- Mac, iOS, Android and Windows compatible
- website support & video call training
- versatile technology that can be used across a variety of subjects
What is the difference between stem and steam in education?
STEM represents science, technology, engineering and maths. “STEAM” represents STEM plus the arts – humanities, language arts, dance, drama, music, visual arts, design and new media.